Board¶
- class core.board.Board(gamestring: str = '')[source]¶
Bases:
object
Game Board.
- NEIGHBOR_DELTAS: Final[tuple[Position, Position, Position, Position, Position, Position]] = ((1, 0), (1, -1), (0, -1), (-1, 0), (-1, 1), (0, 1))¶
Offsets of every neighboring tile in each direction.
- bugs_from_pos(position: Position) list[Bug] [source]¶
Retrieves the list of bug pieces from the given position.
- calculate_valid_moves() set[Move] [source]¶
Calculates the set of valid moves for the current player.
- Returns:
set of valid moves.
- Return type:
set[Move]
- property current_opponent_has_won: bool¶
Checks whether the current player’s opponent has won.
- Parameters:
color (PlayerColor) – Player color.
- Returns:
Whether the current player’s opponent has won.
- Return type:
bool
- property current_player_has_won: bool¶
Checks whether the current player has won.
- Parameters:
color (PlayerColor) – Player color.
- Returns:
Whether the current player has won.
- Return type:
bool
- property current_player_queen_in_play: bool¶
Whether the current player’s queen bee is in play.
- Return type:
bool
- property current_player_turn: int¶
Turn number of the current player.
- Return type:
int
- hash() int [source]¶
Returns the current Zobrist Hash value.
- Returns:
Zobrist Hash value.
- Return type:
int
- pieces_in_play(color: PlayerColor) int [source]¶
Returns how many pieces are in play for the specified player.
- Parameters:
color (PlayerColor) – Player color.
- Returns:
Amount of pieces in play.
- Return type:
int
- play(move_string: str)[source]¶
Plays the given move.
- Parameters:
move_string (str) – MoveString of the move to play.
- Raises:
ValueError – If the game is over.
- play_parsed(move: Move | None, move_string: str | None = None)[source]¶
Plays the given move.
- Parameters:
move (Optional[Move]) – Move to play.
move_string (Optional[str]) – MoveString of the move to play.
- Raises:
ValueError – If the game is over.
- pos_from_bug(bug: Bug | None) Position | None [source]¶
Retrieves the position of the given bug piece.
- queen_neighbors_by_color(color: PlayerColor) int [source]¶
Returns how many neighbors does the queen of the specified player have.
- Parameters:
color (PlayerColor) – Player color.
- Returns:
Amount of queen neighbors.
- Return type:
int
- stringify_move(move: Move | None) str [source]¶
Returns a MoveString from the given move.
- Parameters:
move (Optional[Move]) – Move.
- Returns:
MoveString.
- Return type:
str
- undo(amount: int = 1) None [source]¶
Undoes the specified amount of moves.
- Parameters:
amount (int, optional) – Amount of moves to undo, defaults to 1.
- Raises:
ValueError – If there are not enough moves to undo.
ValueError – If the game has yet to begin.
- property valid_moves: str¶
Current possible legal moves in a joined list of MoveStrings.
- Return type:
str