Engine¶
- class engine.Engine[source]¶
Bases:
object
Game engine.
- BRAINS: Final[dict[Strategy, Callable[[], Brain]]] = {Strategy.NEGAMAX: <class 'ai.brain.AlphaBetaPruner'>, Strategy.RANDOM: <class 'ai.brain.Random'>}¶
Map for strategies and the respective brain.
- DEFAULT_MAX_BRANCHING_FACTOR: Final[int] = 256¶
Default value for option MaxBranchingFactor.
- DEFAULT_NUM_THREADS: Final[int] = 2¶
Default value for option NumThreads.
- MAX_MAX_BRANCHING_FACTOR: Final[int] = 1024¶
Maximum value for option MaxBranchingFactor.
- MAX_NUM_THREADS: Final[int] = 4¶
Maximum value for option NumThreads.
- MIN_MAX_BRANCHING_FACTOR: Final[int] = 8¶
Minimum value for option MaxBranchingFactor.
- MIN_NUM_THREADS: Final[int] = 1¶
Minimum value for option NumThreads.
- OPTION_TYPES: Final[dict[Option, OptionType]] = {Option.MAX_BRANCHING_FACTOR: OptionType.INT, Option.NUM_THREADS: OptionType.INT, Option.STRATEGY_BLACK: OptionType.ENUM, Option.STRATEGY_WHITE: OptionType.ENUM}¶
Map for options and their type.
- VERSION: Final[str] = '1.6.1'¶
Engine version.
- bestmove(restriction: str, value: str) None [source]¶
Handles ‘bestmove’ command with arguments.
- Parameters:
restriction (str) – Type of restriction in searching for the best move.
value (str) – Value of the restriction (time or depth).
- error(error: str | Exception) None [source]¶
Outputs as an error the given message/exception.
- Parameters:
message (str | Exception) – Message or exception.
- help(arguments: list[str]) None [source]¶
Handles ‘help’ command with arguments.
- Parameters:
arguments (list[str]) – Command arguments.
- is_active(board: Board | None) TypeGuard[Board] [source]¶
Checks whether the current playing Board is initialized.
- newgame(arguments: list[str]) None [source]¶
- Handles ‘newgame’ command with arguments.Tries to create a new game by instantiating the Board.
- Parameters:
arguments (list[str]) – Command arguments.
- options(arguments: list[str]) None [source]¶
Handles ‘options’ command with arguments.
- Parameters:
arguments (list[str]) – Command arguments.
- play(move: str) None [source]¶
Handles ‘play’ command with its argument (MoveString).
- Parameters:
move (str) – MoveString.
- threads = 4¶